extends HBoxContainer

@onready var label: Label = $Label
@onready var texture_rect: TextureRect = $TextureRect

# Called when the node enters the scene tree for the first time.
func _ready() -> void:
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
	pass

func init(key,value):
	if !is_node_ready():
		await ready
	texture_rect.texture = Globals.gem_img[key]
	label.text = str(value)
	pass
